What’s new.

Every ellice release, newest first.

Richer terrain map and community configs

Version 1.3.0

  • 3D minimap with player models, sky, atmosphere and shadows.
  • Browse, share, install and rate community configs.
  • New AutoEat module with hotbar refill and health-aware eating.
  • Combat, movement and Backtrack handoff fixes.
  • Improved

    Terrain Map and minimap now render loaded players with skins and model poses, plus sky, daylight, atmospheric distance and terrain/player shadows.

  • Fixed

    Corrected ground shadow filtering to prevent dark self-shadow stripes while preserving cast shadows.

  • Added

    The Config Manager has a Community tab for searching, sorting, previewing, installing, sharing, voting on and reporting configs without an account.

  • Improved

    Community sharing strips keybinds before upload; installing a shared config preserves personal keybinds.

  • Added

    AutoEat chooses food by saturation, can eat to support health regeneration and refills the hotbar through normal inventory interactions.

  • Fixed

    KillAura, Scaffold and other automations no longer clear another module's movement or camera control during handoffs.

  • Fixed

    Combat automation yields while AutoEat uses food, and Backtrack handles target movement and presentation packets more precisely.

  • Changed

    Public access no longer requires a beta key; sample community configs were removed from the online list.

  • Changed

    Experimental FlowPath and Cinematic Replay modules are not available in this release.

New modules and smoother combat controls

Version 1.2.0

  • Seven new movement, player and visual modules.
  • Velocity with five configurable modes.
  • Fixed KillAura turning and rotation release.
  • Improved target checks and combat timing.
  • Added

    AutoWalk automatically walks forward and pauses while holding back or sneak.

  • Added

    AutoJump jumps while moving on the ground; automatic input is shared with KillAura movement prediction.

  • Added

    AutoRespawn adds a configurable death-screen delay and skips Hardcore worlds.

  • Added

    NoJumpDelay removes the local cooldown between held jumps.

  • Added

    NoHurtCam disables damage camera tilt.

  • Added

    TimeChanger adds Day, Sunset, Night, Midnight and Custom time presets while retaining server time updates.

  • Added

    WeatherChanger adds Clear, Rain and Thunder with adjustable strength. Disabling restores the current world weather.

  • Added

    Velocity adds Cancel, Percentage, Reverse, Push and Jump modes, independent horizontal/vertical scaling, explosion control, chance and ground filters, collision settings and jump delay.

  • Fixed

    Updated the Velocity packet hook signatures for the 1.21.10 and 1.21.11 adapters.

  • Fixed

    KillAura stops tracking without a target and smoothly releases its rotation after disabling, including while the mouse is moving.

  • Fixed

    Fixed excessive sideways rotation, inherited turning momentum and tracking lag against fast or strafing targets.

  • Improved

    KillAura compares local and received target boxes, aims within their safe overlap and validates attacks against both geometries.

  • Improved

    KillAura and AutoRod hand off the last sent rotation; TickBase pauses during their combat automation.

  • Improved

    Combat click scheduling preserves timing across target changes and lag while respecting changing weapon cooldowns.

  • Added

    Optional combat tracing records rotation owners, packet timing and local/network target geometry for diagnosis.

  • Fixed

    Fixed cookie account login.

  • Changed

    Reorganized the client around the standalone ellie engine and tightened the OpenGL rendering boundary in preparation for additional rendering backends.

Gameplay, map, notification and nametag fixes

Version 1.1.0

  • Fixed SilentSneak visuals.
  • KillAura targets invisible players.
  • Updated toast notifications to the Material layout.
  • Fixed white nametags in light themes.
  • Improved player health bars.
  • Fixed old death markers carrying over between SkyWars maps.
  • Added .bind and .toggle with themed autocomplete.
  • Fixed

    Fixed scrollbar dragging in offset and scaled menus. The thumb now follows the pointer directly without jumping when grabbed.

  • Fixed

    Fixed ChestStealer not taking any items in some moments

  • Fixed

    Fixed BowAimbot flagging simulation & BadPackets

  • Fixed

    Fixed SilentSneak hiding automatic crouching visuals without changing sneak movement.

  • Changed

    KillAura can select and attack invisible players.

  • Improved

    Updated toast notifications to use Material cards, status icons and wrapped text.

  • Fixed

    Fixed white Minecraft-formatted nametags in light themes.

  • Improved

    Improved player health bars and absorption colors.

  • Fixed

    Fixed TerrainMap keeping death markers from the previous SkyWars map.

  • Fixed

    Fixed a startup crash when restoring saved Terrain Map settings.

  • Fixed

    Disconnecting from a server now returns to the ellice Servers menu.

  • Added

    Added local .bind and .toggle chat commands with Tab completion for modules and keys, saved bindings and NONE to unbind.

  • Added

    Added cookie login to the AccountManager.

  • Improved

    Command suggestions follow the active theme with keyboard, toggle and module icons, selection highlights and module status. Command results appear as Material notifications.